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Portal knights intensive care
Portal knights intensive care













Mana steal (perk lvl 20) gives mana randomly from hits.īlood magic (lvl 30) gives health randomly from hits With that, apart from the paladdin shoes and watchmen cape, i use all the mage wicked stuff.Ĭrit chances and mana from gloves, crit dmg from torso, reinitialisation on crit from the hat, crit from watcher's cape and from the now thunder ring. In order to survive, put all your points in strength and use deafaning roar with the empowered lung, this reduces damage by 70%įor each HM remember to check a move guide to know what to look out for, allways use a spell resist weapon (hyperion for ranger, cos of orbs!)įor a mage actually its better to use the titanium wand that increase crit chances & crit dmg. Warriors are a tough one, the choice is fairly boring, as long as you pick the shout bonus. Wizzards should use the crystal staves, they provide high mana regen bonuses and spell dmg resist, allways chose the 30% spell reduction perk and both leeches Rangers benifit from dodge perks, but remember to have orb theif, or you wont be able to regen HP. Use a marksmans cape, but if you are playing as warrior, battlemasters may be better. preferably a crystal oneįor legs ALLWAYS use paladins, or HM`s will one shot you (except mage)Īssasins gloves for warrior, wicked for mage, anything for ranger already updated everything, from stats to gear for the solo kill for each boss.Ĭheers! have you even played? that stuff is class lockedĪll classes benifit from wearing assasin helm, chest and a shining ring of battle.Īs a ranger, use the orb theif perk and a hyperion bowįor a mage, use lifesteal and mana steal, the hood gives crit reset anywayįor a warrior, use the best sword avaliable. Originally posted by Carlo:If you want to already build end-game chars, you can check my guide for soloing hardmode bosses. With this you can basicly clear all normal game by button smashing, cause you will heal the damage you receive. Ranger - Longbow (Critical Chance + damage)įor talents, potions and whatnot, plz check my guide. Warrior - Axes (critical chance + damage) Weapons: Mage - wand (Critical Chance + damage) Ring: Critical Ring of Thunder (Anvil II) all classes Pants: King's (Anvil IV) - gives Critical Chance and Critical Damage, all classesĬape: Watchman (Archer IV) - more cc + cd all classes Mage (Wicked gloves for + 10% critical chance) (you can find my original mage build at my guide for the bosses, this buid is for general gameplay)Ĭhest: Kings (all classes - Anvil IV) - gives life leech on crit, all classes Gloves: Warrior (+ melee damage from archer station) Helmet: Critical Chance (for warrior and mage) - Archer station III + 10%Ĭumulus (the crystal green one that drops from Chtiris) for archer I dont know which level or class you are, so gonna focus on stats for helmets and gear: If you simply want to have fun and run around, then a crit heal damage build is the way to go (it's the most used set up for all classes). already updated everything, from stats to gear for the solo kill for each boss. If you want to already build end-game chars, you can check my guide for soloing hardmode bosses.















Portal knights intensive care